Multitexturing and Samplers

Version 0.8 doesn't support custom multi-texturing because of development time limitations. Please wait version 0.81 to get this feature back.

Double texturing is available over SpriteBrush which is analog of Overlay (version 0.7 and earlier).

Last edited Dec 20, 2010 at 6:13 PM by AlexKhomich, version 10

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